So basically, this guy takes pictures of nasty, sweaty joggers and hits them up a week later, except this time, he tells them to get dressed up. When he takes the second picture, he makes sure the lighting and everything is the same, so you get what ends up looking like a before/after picture, contrasting what these people look like working out and uhh... going out.
All I can say is that those P90x and [insert face wash here] commercials don't seem as unrealistic. People can look really different...
This is some interesting news. Actually, it's more than interesting. In fact, it low-key made my day.
Apparently, Nickelodeon is going to have a 4 hour block during which they play all the good shows from the 90's. This makes me happy. Why? Kids shows today suck saggy donkey balls. I thought I was just being old and grumpy and that maybe the only reason I liked the shows I watched as a kid was nostalgia. But comparing the kids shows on TV today that I do like [Yo Gabba Gabba and Phineas and Ferb are the shit] to the ones from back in the day, I realize there's not much of a difference.
I can't put my finger on exactly what's changed in kids TV, but whatever it is, I hope it comes back. Here's the list of shows as shown in the Wikipedia Article.
[Insert apology and excuse for lack of recent posts here.]
As a lover of music, I've been on the hunt to find the God of sampling for quite some time. There's really nothing like hearing a song and then hearing where it originally came from or even the other way around. Sampling is an art form in an art form and I feel its a worthwhile endeavor to search for the person that's the best at it.
A lot of people seem to think sampling is only ever found in hip-hop, but it really is everywhere. Look at Daft Punk, whose French house style on their album, Discovery, involves sampling disco songs from the 70's and eq-ing the shit out of them until they sound like electronic music. Or the entire genre of trip-hop, which uses breakbeats from the 70's to turn music that would otherwise be classified as electronic or rock into something completely different.
One could argue that calling someone "the best sampler" is completely subjective, but I think that if you look at the technique rather than thinking of the music in terms of whether you like the song or not, it might not be an impossible title to give. I've always thought Hideki Naganuma was pretty high up there, but earlier today, I came across this guy named Pogo [via The Awesomer] and was a little blown away. He chops up movie songs and makes ambient-electro sounding music from it. In a lot of them, its not just voice samples, he samples the background music from the movies, as well. Give it a listen and see what I mean, then tell me what you think in the comments.
[P.S. The videos are DSDopetastic, as well. So, watch as well as listen.]
[My most sincere apologies for the previous version of this post, there were serious technical difficulties with blogger. Hopefully everything works well this time around.]
I always feel great after putting people on to new artists they may not have heard of. But introducing you all to work by someone I actually know is Abolishing Ignorance at its finest.
I went to highschool with Atcha for a year before she went back to Thailand. We didn't hear from each other much until around the end of highschool or the beginning in college [Thanks, Facebook.] It was around then when I noticed she was posting some cool. ass. shit. on there. From what I've seen on Facebook, she's been a model, photographer, and a dope ass chef, but here's what her webpage has to say about her:
Atcha is a self-taught photographer who was born in Nakhonratchasima, Thailand in 1988.
She moved to Bangkok in 2006 to study at Chulalongkorn University majoring in Media Management and graduated in 2010. She believes that photography helps her see the world in different angles and that life always has two sides to it, which led her to expressing her world through the camera.
And there you go. Even though this is just a selection of some of her phototgraphy [You can find more here if you're interested], the range of the subject matter covered is pretty wild. There are some glamour, some wild high-fashion, some gritty rural photography, some non-gritty rural photography, some landscapes, and more.
...Enjoy. [And thanks for the art.]
[Important: Blogger was giving problems because these pictures are huge and of great quality. If you want to see them in their full quality and wonderfulness, click any picture in the slideshow below, then click the "Full Screen" button on the immediate upper left-hand corner of the slideshow. Then enjoy.]
What does the word "Punk" mean to you? According to the internet dictionaries, it means one of several things, but none of them really describe what many of us are likely thinking when we hear the word [unless you're Fleece Johnson].
Is it a type of music? Is it a movement? Is it a style? Is it an ideology? Is it an ideology of those participating a movement that dictates participants' styles?
Well, if Wiktionary and Merriam-Webster can't answer that question for you, I sure as hell can't either.
I can, however, tell you how I feel about this word. I think of "Punk" as a deliberate diversion from the mainstream. A lot of the time this diversion takes the form of music, fashion, and political views. And a lot of the time, some good ass art has come of it. [I'd go on another rant about how beautifully Jet Set Radio illustrates this point, but I think I DSDo that at least every other blog post already.]
So, on the topic of good ass art, I'd like to introduce you to Mudlevel [Via BBCBlog]. I consider this punky as hell in that he diverges heavily from the mainstream with his craft- making crazy ass, MacGyver ass, Inspector Gadget ass machines.
This stuff is unreal, in my opinion. We've come a long ass way from pong. Hell, even from N64. It annoys me a ton how people dismiss videogames as juvenile when in actuality, they're probably more sophisticated works of art than movies. Movies go scene by scene and only give you what you need to understand the story. Videogames are and are becoming more and more interactive, meaning the developers have to include a plot and other auxiliary details to really bring the player into the world.
Check out this video for Rockstar Games' [the Grand Theft Auto people..] LA Noire. The cool stuff starts happening toward the middle/end. I had no idea mocap had gotten so sophisticated, but I can definitely eff with it. Enjoy.